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Showing posts from November, 2012

Over-Development

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 When you ask a gamer about their favorite game, undoubtedly his eyes will glisten, and his voice will soften as he becomes enveloped with nostalgia about an earlier version of a once great franchise.  I have seen the climb and decline of several multiplayer games over the course of time. All too often I have heard of a game that sounds like a great concept, and it is released with extremes in its design. The community takes them and runs in every direction while the developers sit back and say, "Woah, we didn't see that coming." They take notes and return to the drawing board, and with a sequel or patch they take all of the quirks that players found into account and start making their product, into a Game.  My capitalization is intentional, and I will explain myself after a trip down memory lane. Veteran fans of the Tribes series will hurriedly shake their fists and discount Tribes:Vengeance and Ascend. They would tell you that the games lost something along the way.

Looper: Time travel and Good Investments

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I am not an economist. That said, in the movie Looper starring Bruce Willis and Joseph Gordon Levitt, there is an interesting play to consider. People in the future, are sending gold to the past. This would make gold in the future, more scarce. For a time, there will be two pieces of the same gold existing at the same time. For people employed as Loopers this really sucks cause the price of gold will be going down noticeably. This would probably have to happen on a much larger scale to be substantial, but as far as downtrodden time travelers go, these guys get the short end of the stick. They get paid in gold that becomes worthless.  If you began your contract significantly later, you could close your loop just before they start closing loops, and experience your gold being worth more. Being the first Looper to close his loop would suck, but being a thirty years in would be great from a financial standpoint. You would effectively sliding your A and B points down the timeline.