Over-Development
When you ask a gamer about their favorite game, undoubtedly his eyes will glisten, and his voice will soften as he becomes enveloped with nostalgia about an earlier version of a once great franchise. I have seen the climb and decline of several multiplayer games over the course of time. All too often I have heard of a game that sounds like a great concept, and it is released with extremes in its design. The community takes them and runs in every direction while the developers sit back and say, "Woah, we didn't see that coming." They take notes and return to the drawing board, and with a sequel or patch they take all of the quirks that players found into account and start making their product, into a Game. My capitalization is intentional, and I will explain myself after a trip down memory lane. Veteran fans of the Tribes series will hurriedly shake their fists and discount Tribes:Vengeance and Ascend. They would tell you that the games lost something along the way.